something something Linux cheaters which is why there’s TPM requirement
/s
We always knew that of these things were never about fighting cheaters, but ensuring that customers don’t have any semblance of ownership over the things they purchased.
How long until the DRM is cracked and a “community version” is available?
… it’d be funny as fuck if it happens soon :)
Depends if it gets a dedicated enough fanbase for talented developers to put the work in.
Yeah, fair. I guess spite alone may not be enough of a motivator.
Back in the day, people would buy a server and modded themselves and cheaters got fucked.
But some how mega corpos can’t fix cheating and won’t let us have our own server.
Parasite don’t care about the gamer
Self-hosted servers with active moderation and a consistent, vetted player list? What are you, a communist?
Back in my day we only had community servers, and we liked it!
/get off my lawn
Yes, that’s the vibe i was going for tbh
back in my day, we had a serial cable to play gta1 with 1 friend only.
I could never find a serial crossover cable or an adapter. I had to use IPX/SPX direct connect over a dial-up connection (or LAN when LAN partying).
Even not as far back at BF4 we have 3rd party host-able servers.
They’re still quite active today with few cheaters because people developed server side anti-cheat plugins to monitor suspicious stats and keep a blacklist of known cheaters and their alt accounts.
people developed server side anti-cheat plugins to monitor suspicious stats and keep a blacklist of known cheaters and their alt accounts
hmmm as if there is a way to this with software and a bit of elbow grease…
bad company 2 to BF4, the golden are of mil shooter. cod sucks!
BF4 is still the fps I have the most hours logged in (around 1200 last I checked)
I was on both the Cod and Battlefield trains until BF5 and Advanced Warfare…seems they just kept trying to fix what wasn’t broken while leaving long standing issues be.
Lucky most of them games got fan made servers/clients so even when the official servers die people will still be able to play them.
Lucky most of them games got fan made servers/clients so even when the official servers die people will still be able to play them.
True but they are not cross play and nowadays it is hard to get everyone to buy into xbox
hard to get everyone to buy into xbox
I was referring mainly to the fan made PC clients like Plutonium for the older Cod titles. and it even works on Linux with recent proton updates.
There’s a similar project for BC2 to BF4 but I haven’t looked into it much and dunno if it’s playable on Linux.
The thing is that kind of solution only works on that kind of scale. If they get a false positive and ban someone that player can still play on other servers. If the developer gets a false positive and bans someone the player is shit out of luck…
Fair point, just sounds like a reason to me why we should lobby for regulation that forces game developers to provide us with the software to host our own servers
One of the reasons developers do not want to give you server binaries is that it makes it easier to create cheats that isn’t just wall hacks.
this is why we need regulation for it
Honestly, this whole thing is hilarious. My interest was limited to start with after 2042. Now it doesn’t matter because I can’t play anyway (I’m not playing a shooter on console). Furthermore, it’s apparently a pain in the ass for Windows users, too. The incompetence is really incredible to watch.