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Joined 2 years ago
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Cake day: June 15th, 2023

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  • Seems like most mods work fine on Linux, but I’m sure it depends on the game. For games with built-in mod managers like Baldur’s Gate 3, it all just works. For games with manual mods that involve replacing or editing game files, they should generally work since you’re running the same game files to begin with.

    I haven’t had any big compatibility problems recently, though again, I’m sure it depends on that game. Proton (built into Steam) works very very well nowadays.

    Just a few years ago I found the experience frustrating. It seemed like everything had something wrong with it, even if it wasn’t big. Lots of games had glitchy input, whether using a controller or keyboard/mouse. But somewhere down the line it totally flipped, and everything I play runs great now. I still have a bootable Windows 10 system, but I haven’t actually booted it in…two years, maybe?


  • At this point I might just wait for emulators.

    I mean, my PC from 2017 (the same year the Switch came out) could play Switch games better than a Switch. Took a little while for the emulators to get up to snuff, but the turnaround was faster than I’ve ever seen.

    I’ve never been so disappointed in a console’s long-term performance as I was with the Switch, with major games like TotK and Pokemon S/V just running like shit. If you can’t build a game within the limitations of the single platform you’re going to release it on, which you’ve had access to for 5+ years, wtf are you doing?!

    The Switch 2 is similarly underpowered relative to the competition so I have high hopes for emulators, and low expectations for game performance.







  • I mean that an individual folder will always look the same (consistent), and also look distinctly different from any other folder (unique) if that’s how you arranged it. So you could identify a folder instantly.

    Everything in list view looks the same at a glance, and most file managers don’t retain a folder window’s size and placement. Modern macOS kiiiind of does but you have to fight it if you don’t want a single-window browsing UI.



  • The last time I found icon view useful was in Mac OS 9. There were three main characteristics that made it useful that no current systems have AFAIK:

    1. The icon grid was tight (32 pixels) and you could either snap items to that grid or place them freely.

    2. Window sizes and places were directly associated with folders. (There was no “browser-style” single-window mode.)

    3. File names used dynamic spacing. Longer names would occupy multiple grid spaces as needed.

    These factors meant that every folder had a consistent and potentially unique size, placment, and layout.

    OS X took the Finder and either ruined or neglected everything good about it. Windows explorer has always been garbage. Never found a Linux file manager with a compelling icon view either (though to be fair, I’ve never looked all that hard). The lack of system-level metadata for layout kind of mandates an abstraction between a directory and its display.