

Turns out that anti-cracking tech is widely applicable, if a bit expensive.
Turns out that anti-cracking tech is widely applicable, if a bit expensive.
It’s a fun game, and the movement system was not actually that hard to learn.
But the upper level players are all doing animation interrupts to put out crazy combos for much faster movement and attacks.
A beginner will learn these interrupts just by playing an hour or so, but chaining them? That takes skill and dedication beyond the norm.
I do remember winning the occasional match, but it was rare. Overall it was a fun game.
GunZ is still around? I played that game back in the day. I remember the skill curve being somewhat vertical…
That list is super helpful. So many games to avoid. Although, I was somewhat surprised by the number of Denuvo removed I’ve gotten through Humble.
2009, that’s about the time that smartphones were really taking off.
Chrome on Android and Safari on Apple now make up almost 90% of all internet browsing.
Mindustry is much closer to the tower defense side of it.
Or maybe the RTS side.
There are even attack modes, where you build up an army to take on a fixed emplacement of enemy units.
Or maybe some Russian State backed programmers have tried to slip in backdoors in various key systems, numerous times. Including one that almost went live on millions of machines.
He specifically fired the group whose job it was to search for and report that shit.
So yeah, “negligence”.