

Best you don’t look up Super Nintendo prices then. ;)
Best you don’t look up Super Nintendo prices then. ;)
You’re suggesting OP stop seeding because those seeders will be able to download faster, but we literally see just a snapshot.
I suggested that OP check their settings.
Are you saying I shouldn’t seed because that way an American or European will be able to download faster?
Again, that’s not what I am saying at all. Stop putting words in my mouth.
I can’t believe such a toxic and inaccurate comment has this many upvotes.
If you’re looking for a toxic comment, look at your own where you are wilfully misrepresenting my argument, make wild assumptions and then attack those. That’s textbook definition of toxic behavior.
At 16kb/s per connection , I think you have to ask yourself if you’re really helping. Have you checked your settings that you aren’t limiting your upload speeds?
Edit: people seem to be offended by this comment, so let me clarify by what I meant with “are you really helping”.
Torrent clients default to a fixed number of peers they download from. If you end up with only 16kb/s connections, you are being limited by those seeders in how fast you can download.
Whereas if there were less seeders but they could provide 1mb/s connections, you are limited by your own internet connection and are downloading full blast.
I hope that clarifies my statement.
Probably not, no.
Games in 1994 cost on average $60. That’s about $128 today. The cost of production of those games was at most a few dollars more in materials. Not nearly enough to explain the price difference. Games were simply more expensive then than they are now.