The relevant section is blunt. “The Software is licensed to you, not sold,” the EULA states. “You are granted a limited, non-exclusive, non-transferable, and personal license to play or use the Software for your private, non-commercial use on the system or device it was intended for.”

The terms also restrict renting, modifying, or obtaining games through unauthorised means. Nothing in there is new, technically. Sony’s EULA has always said this. The timing is what makes it land differently right now.

  • givesomefucks@lemmy.world
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    3 months ago

    It’s in the EULA for every piece of software, including physical.

    If it wasn’t, then buying a single copy would legally allow you to sell an infinite amount of copies.

    Because that’s what actually owning software means.

    And video games are software.

    PlayStation:

    The Software is licensed to you, not sold

    Windows 95:

    The software product is licensed, not sold

    https://www.scribd.com/document/478767349/Windows-95-License-Agreement

    I know it’s a joke no one ever read them…

    But you all really never knew this?

    Edit:

    Don’t make me wheel out the 1980s CRT TV for the class…

    https://www.youtube.com/watch?v=up863eQKGUI

    There’s always been freeware and shareware (yes, they’re different) but if you as an individual paid money for software at any point, you’ve never owned it.

    Businesses can’t even justify the expense of “owning” basic stuff like Microsoft Office and collectively spend billions. “Owning” software is fucking expensive, and usually means you coded it.

    • schipelblorp@sh.itjust.works
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      3 months ago

      It’s in the EULA for every piece of software,** including physical.**

      Bolded for those that aren’t getting it.

      Even if you buy a disc, that does not guarantee you can play the game in the future. Often games have to be authenticated on install, and if that authenticating server is no longer online, you can’t play the game–even if you have all the files required to play it.

      Europe had a whole “Stop Killing Games” initiative that would require companies to unlock games they are no longer supporting, but that mysteriously vanished from the legislative docket after meetings with game companies that organizers weren’t invited to.

      Stay mad, but you need to be mad at the right things.